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Cambio rules

The complete rules of Cambio on one page, with a quick reference you can keep open while you play — and the house rules people argue about.

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Quick reference

1. Players and cards

2 to 6 players, one standard 52-card deck with both Jokers.

2. Card values

Red Kings −1 · Jokers 0 · Aces 1 · 2–10 face value · Jacks, Queens and black Kings 10.

3. The deal and the peek

Each player gets four cards face down in a 2 × 2 square. One card is turned face up to start the discard pile. Before play, each player secretly looks at their two nearest cards, once. The first round starts with a random player; after that, whoever had the worst hand last round goes first. Play goes round the table.

4. A turn

Do one of:

If the deck runs out, shuffle the discard pile (except its top card) to make a new one.

5. Power cards

A power works only when you draw the card from the deck and discard it straight away. Using it is optional.

Swapped cards stay face down, in their new places — so watch where they go.

6. Snapping

At any moment, if you think a card in any hand has the same rank as the top card of the discard pile (suits don't matter), you can snap it. The snapped card is turned face up.

7. Calling Cambio

At the start of your turn, instead of drawing, call “Cambio!”. Only one player can call each round. Everyone else gets one more turn — the caller's cards can still be swapped or snapped. Then every hand is revealed and scored.

If your hand is emptied by snapping, that's an automatic Cambio.

8. Scoring and winning

Everyone scores their hand total. The caller also gets −10 if their hand is the lowest on its own, or +10 if it isn't (a tie for lowest isn't lowest). Scores add up; when a round ends with anyone on or over the score limit, the lowest total wins.

Common variations (house rules)

RuleHow some people play it
Calling CambioThe caller scores 0 if lowest, or takes +25 if not.
KingsAll Kings worth 10, or Red Kings worth 0.
JokersPlayed without Jokers, or with Jokers worth −2.
Score limit50, 75 or 100 — or a set number of rounds.
SnappingOnly your own cards can be snapped; or a wrong snap costs two cards.
PowersJack peeks, Queen spies, King swaps (the Cabo-style order).

Agree the house rules before you deal. In ¡Cambio!, the rules above are the standard — and the campaign mixes in twists of its own, from sandstorms that shuffle your hand to cursed cards worth double.

Questions

Can you snap other people's cards in Cambio?

Yes. If you're right, their card goes on the pile and you give them one of yours to fill the gap. If you're wrong, you take a forfeit card.

Do power cards work if you take them from the discard pile?

No. A power only works when you draw the card from the deck and discard it straight away.

What does a King do in Cambio?

Drawn and discarded, a King lets you look at any card on the table, then choose whether to swap it with another card.

What happens when the deck runs out?

Shuffle the discard pile, except its top card, to make a new deck.

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